Why is that? Am I getting old? Played too many games and I can see through the patterns presented to me making the experience unchallenging and boring? Well I certainly experienced this with certain titles I’ve played recently like “Resident Evil 5” which I thought was stuffed with predictable enemy patterns embracing typical counter tactics for your survival. You could argue that this game isn’t flawed in this area but just the simple fact that my knowledge/ pattern recognition for shooters is more developed than the game is actually designed for (casual gamers) and I require more advanced mechanics/patterns, etc to fulfil my needs as a gamer. Thinking about this got me thinking about the “price of entrance” for games. Is my knowledge/skills of gaming too high to enjoy “Wii Sports” (linear patterns and information) or too low to enjoy “Total War” on pc (complex patterns) due to my lack of experience playing historical Strategy games. As a gamer/observer I find myself within an odd position where I’m questioning myself what is my “price of entrance” to enjoy a game?

Looking into this perspective further; games are effectively teaching tools although I wonder how much prior knowledge would be required to fully interact/learn and master a game or more specifically mastering the game’s patterns, rewarding the player’s effect? For an example, if I asked you to do me a painting, this may be too demanding for you but if I ask you to draw me a stickman, what would you possibly learn and experience from that or isn’t that sort of boring? This could be one of the simple reasons why typically non-gamers feel that video games are time wasters compared to other alternative mediums such as TV/film which passively informs, engage and possibly challenging them on broad levels.
Jonesy
(P.S read part two as well - I have a lot more to say!)
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